Digital Gaming In Education, Aiming to Transform Not Merely Enhance

I have attached an article I recently wrote for technology In Education Magazine talking about the extensive program of digital gaming I have incorporated at NFPS. Gaming is used extensively throughout our entire curriculum including games such as Minecraft, Little Big Planet, Civilisation and Sim City along with a host of IOS games. I also speak about gaming enabling a school to move from its use of technology from being a substitution for other formats or beyond that an augmentation of other formats through to something that  modifies or ultimately redefines the learning. This is where the technology become transformative.

Gaming In Education – Aiming To Transform, Not Simply Enhance 

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